Lighting work done for the multiplayer map Recharge. Recharge is an arena map set in a UNSC hydroelectric plant with a nice view of the dam. I worked on the lighting, reflections, and fog, which was all done in real time. Credits to the rest of the team for their contribution:
Eric Lin - Skybox/Vista
Shawn Priester - Map Lead
Tanner Corder - Environment Art
John Edwards - FX
And the rest of the talented team that helped!
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