Lighting work I did for the multiplayer map Highpower. Highpower is a BTB map set in a UNSC facility on top of a mountainside with 2 bases and a beautiful waterfall. I worked on the lighting, reflections, and fog, which was all done in real time. Credits to the rest of the team for their contribution:
Eric Lin - Skybox/Vista
Greg Cox - Map Lead
Morgan Dudra - Environment Art
And the rest of the talented team that helped!
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